Merge pull request #5106 from fredj/rm_goog.math.Vec2

Get rid of goog.math.Vec2
This commit is contained in:
Frédéric Junod
2016-03-23 14:41:38 +01:00
@@ -1,6 +1,5 @@
goog.provide('ol.interaction.DragRotateAndZoom'); goog.provide('ol.interaction.DragRotateAndZoom');
goog.require('goog.math.Vec2');
goog.require('ol'); goog.require('ol');
goog.require('ol.ViewHint'); goog.require('ol.ViewHint');
goog.require('ol.events.ConditionType'); goog.require('ol.events.ConditionType');
@@ -82,11 +81,10 @@ ol.interaction.DragRotateAndZoom.handleDragEvent_ = function(mapBrowserEvent) {
var map = mapBrowserEvent.map; var map = mapBrowserEvent.map;
var size = map.getSize(); var size = map.getSize();
var offset = mapBrowserEvent.pixel; var offset = mapBrowserEvent.pixel;
var delta = new goog.math.Vec2( var deltaX = offset[0] - size[0] / 2;
offset[0] - size[0] / 2, var deltaY = size[1] / 2 - offset[1];
size[1] / 2 - offset[1]); var theta = Math.atan2(deltaY, deltaX);
var theta = Math.atan2(delta.y, delta.x); var magnitude = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
var magnitude = delta.magnitude();
var view = map.getView(); var view = map.getView();
map.render(); map.render();
if (this.lastAngle_ !== undefined) { if (this.lastAngle_ !== undefined) {