Webgl points / handle using short instead of int for indices

This is controlled by the availability of the OES_element_index_uint
webgl extension.
This commit is contained in:
Olivier Guyot
2019-05-18 16:23:42 +02:00
parent e0983cb1c6
commit 03e70bd10e
4 changed files with 56 additions and 26 deletions

View File

@@ -1,5 +1,8 @@
import {create} from '../../../../src/ol/worker/webgl.js';
import {WebGLWorkerMessageType, writePointFeatureInstructions} from '../../../../src/ol/renderer/webgl/Layer';
import {
POINT_INSTRUCTIONS_COUNT,
WebGLWorkerMessageType
} from '../../../../src/ol/renderer/webgl/Layer.js';
describe('ol/worker/webgl', function() {
@@ -17,29 +20,50 @@ describe('ol/worker/webgl', function() {
});
describe('messaging', function() {
it('responds to GENERATE_BUFFERS message type', function(done) {
worker.addEventListener('error', done);
describe('GENERATE_BUFFERS', function() {
it('responds with buffer data', function(done) {
worker.addEventListener('error', done);
worker.addEventListener('message', function(event) {
expect(event.data.type).to.eql(WebGLWorkerMessageType.GENERATE_BUFFERS);
expect(event.data.renderInstructions.byteLength).to.greaterThan(0);
expect(event.data.indexBuffer.byteLength).to.greaterThan(0);
expect(event.data.vertexBuffer.byteLength).to.greaterThan(0);
expect(event.data.testInt).to.be(101);
expect(event.data.testString).to.be('abcd');
done();
worker.addEventListener('message', function(event) {
expect(event.data.type).to.eql(WebGLWorkerMessageType.GENERATE_BUFFERS);
expect(event.data.renderInstructions.byteLength).to.greaterThan(0);
expect(event.data.indexBuffer.byteLength).to.greaterThan(0);
expect(event.data.vertexBuffer.byteLength).to.greaterThan(0);
expect(event.data.testInt).to.be(101);
expect(event.data.testString).to.be('abcd');
done();
});
const instructions = new Float32Array(POINT_INSTRUCTIONS_COUNT);
const message = {
type: WebGLWorkerMessageType.GENERATE_BUFFERS,
renderInstructions: instructions,
testInt: 101,
testString: 'abcd'
};
worker.postMessage(message);
});
const instructions = new Float32Array(100);
it('responds with buffer data (fallback to Uint16Array)', function(done) {
worker.addEventListener('error', done);
const message = {
type: WebGLWorkerMessageType.GENERATE_BUFFERS,
renderInstructions: instructions,
testInt: 101,
testString: 'abcd'
};
worker.addEventListener('message', function(event) {
expect(event.data.indexBuffer).to.eql(Uint16Array.BYTES_PER_ELEMENT * 6);
done();
});
worker.postMessage(message);
const instructions = new Float32Array(POINT_INSTRUCTIONS_COUNT);
const message = {
type: WebGLWorkerMessageType.GENERATE_BUFFERS,
renderInstructions: instructions,
useShortIndices: true
};
worker.postMessage(message);
});
});
});