Better variables scoping
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@@ -67,13 +67,12 @@ MultiPoint.prototype.closestPointXY = function(x, y, closestPoint, minSquaredDis
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}
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const flatCoordinates = this.flatCoordinates;
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const stride = this.stride;
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let i, ii, j;
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for (i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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const squaredDistance = squaredDx(
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x, y, flatCoordinates[i], flatCoordinates[i + 1]);
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if (squaredDistance < minSquaredDistance) {
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minSquaredDistance = squaredDistance;
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for (j = 0; j < stride; ++j) {
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for (let j = 0; j < stride; ++j) {
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closestPoint[j] = flatCoordinates[i + j];
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}
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closestPoint.length = stride;
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@@ -102,8 +101,7 @@ MultiPoint.prototype.getCoordinates = function() {
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* @api
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*/
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MultiPoint.prototype.getPoint = function(index) {
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const n = !this.flatCoordinates ?
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0 : this.flatCoordinates.length / this.stride;
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const n = !this.flatCoordinates ? 0 : this.flatCoordinates.length / this.stride;
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if (index < 0 || n <= index) {
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return null;
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}
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@@ -125,8 +123,7 @@ MultiPoint.prototype.getPoints = function() {
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const stride = this.stride;
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/** @type {Array.<ol.geom.Point>} */
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const points = [];
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let i, ii;
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for (i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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const point = new Point(null);
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point.setFlatCoordinates(layout, flatCoordinates.slice(i, i + stride));
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points.push(point);
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@@ -151,10 +148,9 @@ MultiPoint.prototype.getType = function() {
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MultiPoint.prototype.intersectsExtent = function(extent) {
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const flatCoordinates = this.flatCoordinates;
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const stride = this.stride;
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let i, ii, x, y;
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for (i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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x = flatCoordinates[i];
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y = flatCoordinates[i + 1];
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for (let i = 0, ii = flatCoordinates.length; i < ii; i += stride) {
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const x = flatCoordinates[i];
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const y = flatCoordinates[i + 1];
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if (containsXY(extent, x, y)) {
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return true;
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}
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