Fix to mouseposition destroy from fredj
git-svn-id: http://svn.openlayers.org/trunk/openlayers@4431 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -61,6 +61,16 @@ OpenLayers.Control.MousePosition = OpenLayers.Class(OpenLayers.Control, {
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OpenLayers.Control.prototype.initialize.apply(this, arguments);
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},
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/**
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* Method: destroy
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*/
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destroy: function() {
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if (this.map) {
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this.map.events.unregister('mousemove', this, this.redraw);
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}
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OpenLayers.Control.prototype.destroy.apply(this, arguments);
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},
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/**
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* Method: draw
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* {DOMElement}
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