Add ol.renderer.webgl.ImageLayer

This commit is contained in:
Éric Lemoine
2013-02-06 08:13:04 +01:00
parent 17a17b01b6
commit 02843939e3
4 changed files with 255 additions and 4 deletions

View File

@@ -14,9 +14,11 @@ goog.require('goog.webgl');
goog.require('ol.FrameState');
goog.require('ol.Size');
goog.require('ol.Tile');
goog.require('ol.layer.ImageLayer');
goog.require('ol.layer.TileLayer');
goog.require('ol.renderer.Map');
goog.require('ol.renderer.webgl.FragmentShader');
goog.require('ol.renderer.webgl.ImageLayer');
goog.require('ol.renderer.webgl.TileLayer');
goog.require('ol.renderer.webgl.VertexShader');
goog.require('ol.structs.LRUCache');
@@ -79,11 +81,12 @@ ol.renderer.webgl.map.shader.Vertex = function() {
'attribute vec2 aTexCoord;',
'',
'uniform mat4 uTexCoordMatrix;',
'uniform mat4 uVertexCoordMatrix;',
'',
'varying vec2 vTexCoord;',
'',
'void main(void) {',
' gl_Position = vec4(aPosition, 0., 1.);',
' gl_Position = uVertexCoordMatrix * vec4(aPosition, 0., 1.);',
' vTexCoord = (uTexCoordMatrix * vec4(aTexCoord, 0., 1.)).st;',
'}'
].join('\n'));
@@ -159,7 +162,8 @@ ol.renderer.webgl.Map = function(container, map) {
* uColorMatrix: WebGLUniformLocation,
* uOpacity: WebGLUniformLocation,
* uTexture: WebGLUniformLocation,
* uTexCoordMatrix: WebGLUniformLocation}|null}
* uTexCoordMatrix: WebGLUniformLocation,
* uVertexCoordMatrix: WebGLUniformLocation}|null}
*/
this.locations_ = null;
@@ -270,12 +274,15 @@ ol.renderer.webgl.Map.prototype.bindTileTexture =
* @inheritDoc
*/
ol.renderer.webgl.Map.prototype.createLayerRenderer = function(layer) {
var layerRenderer = null;
if (layer instanceof ol.layer.TileLayer) {
return new ol.renderer.webgl.TileLayer(this, layer);
layerRenderer = new ol.renderer.webgl.TileLayer(this, layer);
} else if (layer instanceof ol.layer.ImageLayer) {
layerRenderer = new ol.renderer.webgl.ImageLayer(this, layer);
} else {
goog.asserts.assert(false);
return null;
}
return layerRenderer;
};
@@ -519,6 +526,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
aTexCoord: gl.getAttribLocation(program, 'aTexCoord'),
uColorMatrix: gl.getUniformLocation(program, 'uColorMatrix'),
uTexCoordMatrix: gl.getUniformLocation(program, 'uTexCoordMatrix'),
uVertexCoordMatrix: gl.getUniformLocation(program, 'uVertexCoordMatrix'),
uOpacity: gl.getUniformLocation(program, 'uOpacity'),
uTexture: gl.getUniformLocation(program, 'uTexture')
};
@@ -555,6 +563,9 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
gl.uniformMatrix4fv(
this.locations_.uTexCoordMatrix, false,
layerRenderer.getTexCoordMatrix());
gl.uniformMatrix4fv(
this.locations_.uVertexCoordMatrix, false,
layerRenderer.getVertexCoordMatrix());
gl.uniformMatrix4fv(
this.locations_.uColorMatrix, false, layerRenderer.getColorMatrix());
gl.uniform1f(this.locations_.uOpacity, layer.getOpacity());