Redefine ol.Coordinate to be Array.<number>

This commit is contained in:
Tom Payne
2013-04-04 19:39:18 +02:00
parent 6fc86b81c7
commit 02196c94b5
74 changed files with 613 additions and 687 deletions

View File

@@ -236,8 +236,8 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
tileResolution / resolution, tileResolution / resolution, 1);
goog.vec.Mat4.rotateZ(transform, view2DState.rotation);
goog.vec.Mat4.translate(transform,
(sketchOrigin.x - view2DState.center.x) / tileResolution,
(view2DState.center.y - sketchOrigin.y) / tileResolution,
(sketchOrigin[0] - view2DState.center[0]) / tileResolution,
(view2DState.center[1] - sketchOrigin[1]) / tileResolution,
0);
/**
@@ -282,8 +282,8 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
-1 / tileResolution,
1);
goog.vec.Mat4.translate(sketchTransform,
-(sketchOrigin.x + halfWidth * tileResolution),
-(sketchOrigin.y - halfHeight * tileResolution),
-(sketchOrigin[0] + halfWidth * tileResolution),
-(sketchOrigin[1] - halfHeight * tileResolution),
0);
// clear/resize sketch canvas