Remove WebGL references in comments
This commit is contained in:
committed by
Olivier Guyot
parent
72cf7b13fa
commit
0189e8345d
@@ -11,9 +11,8 @@ import XYZ from './XYZ.js';
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection.
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* @property {number} [maxZoom=18] Max zoom.
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* @property {number} [minZoom] Minimum zoom.
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@@ -16,9 +16,8 @@ import {appendParams} from '../uri.js';
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image} for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting the image from
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* the remote server.
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* @property {import("../Image.js").LoadFunction} [imageLoadFunction] Optional function to load an image given
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@@ -14,9 +14,8 @@ import {appendParams} from '../uri.js';
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* @typedef {Object} Options
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* @property {string} [url] The mapagent url.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {number} [displayDpi=96] The display resolution.
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* @property {number} [metersPerUnit=1] The meters-per-unit value.
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* @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting
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@@ -15,9 +15,8 @@ import ImageSource, {defaultImageLoadFunction} from './Image.js';
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {import("../extent.js").Extent} [imageExtent] Extent of the image in map coordinates.
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* This is the [left, bottom, right, top] map coordinates of your image.
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* @property {import("../Image.js").LoadFunction} [imageLoadFunction] Optional function to load an image given a URL.
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@@ -29,9 +29,8 @@ const GETFEATUREINFO_IMAGE_SIZE = [101, 101];
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [hidpi=true] Use the `ol/Map#pixelRatio` value when requesting
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* the image from the remote server.
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* @property {import("./WMSServerType.js").default|string} [serverType] The type of
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@@ -22,9 +22,8 @@ export const ATTRIBUTION = '© ' +
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {number} [maxZoom=19] Max zoom.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {number} [reprojectionErrorThreshold=1.5] Maximum allowed reprojection error (in pixels).
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@@ -14,11 +14,9 @@ import {appendParams} from '../uri.js';
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images.
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* Note that you must provide a `crossOrigin` value if you are using the WebGL renderer
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* or if you want to access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image
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* for more detail.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {Object<string,*>} [params] ArcGIS Rest parameters. This field is optional. Service defaults will be
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* used for any fields not specified. `FORMAT` is `PNG32` by default. `F` is `IMAGE` by
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* default. `TRANSPARENT` is `true` by default. `BBOX`, `SIZE`, `BBOXSR`,
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@@ -20,9 +20,8 @@ import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {import("../proj.js").ProjectionLike} projection Projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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@@ -41,9 +41,8 @@ import {createXYZ, extentFromProjection} from '../tilegrid.js';
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [jsonp=false] Use JSONP with callback to load the TileJSON.
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* Useful when the server does not support CORS..
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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@@ -22,9 +22,8 @@ import {appendParams} from '../uri.js';
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {Object<string,*>} params WMS request parameters.
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* At least a `LAYERS` param is required. `STYLES` is
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* `''` by default. `VERSION` is `1.3.0` by default. `WIDTH`, `HEIGHT`, `BBOX`
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@@ -17,9 +17,8 @@ import {appendParams} from '../uri.js';
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {import("../tilegrid/WMTS.js").default} tileGrid Tile grid.
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* @property {import("../proj.js").ProjectionLike} projection Projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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@@ -11,9 +11,8 @@ import {createXYZ, extentFromProjection} from '../tilegrid.js';
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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@@ -84,9 +84,8 @@ export class CustomTile extends ImageTile {
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* you must provide a `crossOrigin` value you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {import("../proj.js").ProjectionLike} [projection] Projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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* Higher values can increase reprojection performance, but decrease precision.
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