correct clipping with rotation
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@@ -204,7 +204,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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!containsExtent(layerExtent, frameState.extent) &&
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intersectsExtent(layerExtent, frameState.extent);
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if (clipped) {
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this.clip(context, frameState, layerExtent);
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this.clipUnrotated(context, frameState, layerExtent);
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}
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}
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