No olx and ol types for ol/interaction/Translate
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@@ -5,47 +5,6 @@
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let olx;
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/**
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* @typedef {{
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* features: (ol.Collection.<module:ol/Feature~Feature>|undefined),
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* layers: (undefined|Array.<ol.layer.Layer>|function(ol.layer.Layer): boolean),
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* hitTolerance: (number|undefined)
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* }}
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*/
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olx.interaction.TranslateOptions;
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/**
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* Only features contained in this collection will be able to be translated. If
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* not specified, all features on the map will be able to be translated.
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* @type {ol.Collection.<module:ol/Feature~Feature>|undefined}
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* @api
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*/
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olx.interaction.TranslateOptions.prototype.features;
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/**
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* A list of layers from which features should be
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* translated. Alternatively, a filter function can be provided. The
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* function will be called for each layer in the map and should return
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* `true` for layers that you want to be translatable. If the option is
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* absent, all visible layers will be considered translatable.
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* @type {undefined|Array.<ol.layer.Layer>|function(ol.layer.Layer): boolean}
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* @api
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*/
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olx.interaction.TranslateOptions.prototype.layers;
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/**
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* Hit-detection tolerance. Pixels inside the radius around the given position
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* will be checked for features. This only works for the canvas renderer and
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* not for WebGL. Default is `0`.
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* @type {number|undefined}
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* @api
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*/
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olx.interaction.TranslateOptions.prototype.hitTolerance;
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/**
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* @typedef {{opacity: (number|undefined),
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* visible: (boolean|undefined),
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@@ -1,19 +1,4 @@
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/**
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* @typedef {Object} interaction_TranslateOptions
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* @property {ol.Collection.<module:ol/Feature~Feature>|undefined} features Only features contained in this collection will be able to be translated. If
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* not specified, all features on the map will be able to be translated.
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* @property {undefined|Array.<ol.layer.Layer>|function(ol.layer.Layer): boolean} layers A list of layers from which features should be
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* translated. Alternatively, a filter function can be provided. The
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* function will be called for each layer in the map and should return
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* `true` for layers that you want to be translatable. If the option is
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* absent, all visible layers will be considered translatable.
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* @property {number|undefined} hitTolerance Hit-detection tolerance. Pixels inside the radius around the given position
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* will be checked for features. This only works for the canvas renderer and
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* not for WebGL. Default is `0`.
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*/
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/**
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* @typedef {Object} layer_BaseOptions
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* @property {number|undefined} opacity Opacity (0, 1). Default is `1`.
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