diff --git a/examples/earthquake-custom-symbol.html b/examples/earthquake-custom-symbol.html
new file mode 100644
index 0000000000..d3f1a0dcd9
--- /dev/null
+++ b/examples/earthquake-custom-symbol.html
@@ -0,0 +1,9 @@
+---
+layout: example.html
+title: Earthquakes with custom symbols
+shortdesc: Demonstrates the use of `ol.render.toCanvas` to create custom icon symbols.
+docs: >
+ This example parses a KML file and renders the features as a vector layer. The layer is given a style that renders earthquake locations with a custom lightning symbol and a size relative to their magnitude.
+tags: "KML, vector, style, canvas, symbol"
+---
+
diff --git a/examples/earthquake-custom-symbol.js b/examples/earthquake-custom-symbol.js
new file mode 100644
index 0000000000..d52a455745
--- /dev/null
+++ b/examples/earthquake-custom-symbol.js
@@ -0,0 +1,71 @@
+goog.require('ol.Map');
+goog.require('ol.View');
+goog.require('ol.format.KML');
+goog.require('ol.geom.Polygon');
+goog.require('ol.layer.Tile');
+goog.require('ol.layer.Vector');
+goog.require('ol.render');
+goog.require('ol.source.Stamen');
+goog.require('ol.source.Vector');
+goog.require('ol.style.Fill');
+goog.require('ol.style.Icon');
+goog.require('ol.style.Stroke');
+goog.require('ol.style.Style');
+
+
+var styleCache = {};
+var styleFunction = function(feature, resolution) {
+ // 2012_Earthquakes_Mag5.kml stores the magnitude of each earthquake in a
+ // standards-violating tag in each Placemark. We extract it from
+ // the Placemark's name instead.
+ var name = feature.get('name');
+ var magnitude = parseFloat(name.substr(2));
+ var size = parseInt(10 + 40 * (magnitude - 5), 10);
+ var style = styleCache[size];
+ if (!style) {
+ var canvas =
+ /** @type {HTMLCanvasElement} */ (document.createElement('canvas'));
+ var render = ol.render.toContext(
+ /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d')),
+ {size: [size + 2, size + 2], pixelRatio: size / 10});
+ render.setFillStrokeStyle(
+ new ol.style.Fill({ color: 'rgba(255, 153, 0, 0.4)' }),
+ new ol.style.Stroke({ color: 'rgba(255, 204, 0, 0.2)', width: 1 }));
+ render.drawPolygonGeometry(new ol.geom.Polygon(
+ [[[0, 0], [4, 2], [6, 0], [10, 5], [6, 3], [4, 5], [0, 0]]]));
+ style = new ol.style.Style({
+ image: new ol.style.Icon({
+ img: canvas,
+ imgSize: [canvas.width, canvas.height],
+ rotation: 1.2
+ })
+ });
+ styleCache[size] = style;
+ }
+ return style;
+};
+
+var vector = new ol.layer.Vector({
+ source: new ol.source.Vector({
+ url: 'data/kml/2012_Earthquakes_Mag5.kml',
+ format: new ol.format.KML({
+ extractStyles: false
+ })
+ }),
+ style: styleFunction
+});
+
+var raster = new ol.layer.Tile({
+ source: new ol.source.Stamen({
+ layer: 'toner'
+ })
+});
+
+var map = new ol.Map({
+ layers: [raster, vector],
+ target: 'map',
+ view: new ol.View({
+ center: [0, 0],
+ zoom: 2
+ })
+});
diff --git a/src/ol/render.js b/src/ol/render.js
index 3686dc178f..d4f61d9913 100644
--- a/src/ol/render.js
+++ b/src/ol/render.js
@@ -8,6 +8,9 @@ goog.require('ol.vec.Mat4');
/**
* Binds a Canvas Immediate API to a canvas context, to allow drawing geometries
* to the context's canvas.
+ *
+ * The units for geometry coordinates are css pixels relative to the top left
+ * corner of the canvas element.
* ```js
* var canvas = document.createElement('canvas');
* var render = ol.render.toContext(canvas.getContext('2d'),
@@ -16,6 +19,7 @@ goog.require('ol.vec.Mat4');
* render.drawPolygonGeometry(
* new ol.geom.Polygon([[[0, 0], [100, 100], [100, 0], [0, 0]]]));
* ```
+ *
* Note that {@link ol.render.canvas.Immediate#drawAsync} and
* {@link ol.render.canvas.Immediate#drawFeature} cannot be used.
*