# Index

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Map | View | Layers
--- | --- | ---
A map is made of layers, a view to visualize them, interactions to modify map content and controls with UI components. Overview Creation Events | The view manages the visual parameters of the map view, like resolution or rotation. ol.View2D with center, projection, resolution and rotation | Layers are lightweight containers that get their data from sources. ol.layer.Tile ol.layer.Image ol.layer.Vector
Controls | Interactions | Sources and formats
Map default controls All controls | Map default interactions Interactions for vector features ol.interaction.Select ol.interaction.Draw ol.interaction.Modify All interactions | Tile sources for ol.layer.Tile Image sources for ol.layer.Image Vector sources for ol.layer.Vector Formats for reading/writing vector data ol.format.WMSCapabilities
Projections | 2-way bindings | Other components
All coordinates and extents need to be provided in map projection (default: EPSG:3857). To transform, use ol.proj.transform(). ol.proj | Objects can be kept in sync using the bindTo() method. A DOM Input class is available to bind Object properties to HTML Input elements. | ol.DeviceOrientation ol.Geolocation ol.Overlay ol.FeatureOverlay