Files
editor/src/components/InputNumber.tsx
T
Harel M 974dd7bfd9 Migration of jsx files to tsx 2 (#850)
This is to continue the work of migrating all the jsx files into tsx
files.
The MO is basically described here: #848.

About 7 files to go...
2023-12-22 23:32:25 +02:00

242 lines
6.3 KiB
TypeScript

import React, { BaseSyntheticEvent } from 'react'
let IDX = 0;
export type InputNumberProps = {
value?: number
default?: number
min?: number
max?: number
onChange?(value: number | undefined): unknown
allowRange?: boolean
rangeStep?: number
wdKey?: string
required?: boolean
"aria-label"?: string
};
type InputNumberState = {
uuid: number
editing: boolean
editingRange?: boolean
value?: number
dirtyValue?: number
}
export default class InputNumber extends React.Component<InputNumberProps, InputNumberState> {
static defaultProps = {
rangeStep: 1
}
_keyboardEvent: boolean = false;
constructor(props: InputNumberProps) {
super(props)
this.state = {
uuid: IDX++,
editing: false,
value: props.value,
dirtyValue: props.value,
}
}
static getDerivedStateFromProps(props: InputNumberProps, state: InputNumberState) {
if (!state.editing && props.value !== state.value) {
return {
value: props.value,
dirtyValue: props.value,
};
}
return null;
}
changeValue(newValue: number | string | undefined) {
const value = (newValue === "" || newValue === undefined) ?
undefined : +newValue;
const hasChanged = this.props.value !== value;
if(this.isValid(value) && hasChanged) {
if (this.props.onChange) this.props.onChange(value)
this.setState({
value: value,
});
}
else if (!this.isValid(value) && hasChanged) {
this.setState({
value: undefined,
});
}
this.setState({
dirtyValue: newValue === "" ? undefined : value,
})
}
isValid(v: number | string | undefined) {
if (v === undefined) {
return true;
}
const value = +v;
if(isNaN(value)) {
return false
}
if(!isNaN(this.props.min!) && value < this.props.min!) {
return false
}
if(!isNaN(this.props.max!) && value > this.props.max!) {
return false
}
return true
}
resetValue = () => {
this.setState({editing: false});
// Reset explicitly to default value if value has been cleared
if(!this.state.value) {
return;
}
// If set value is invalid fall back to the last valid value from props or at last resort the default value
if (!this.isValid(this.state.value)) {
if(this.isValid(this.props.value)) {
this.changeValue(this.props.value)
this.setState({dirtyValue: this.props.value});
} else {
this.changeValue(undefined);
this.setState({dirtyValue: undefined});
}
}
}
onChangeRange = (e: BaseSyntheticEvent<Event, HTMLInputElement, HTMLInputElement>) => {
let value = parseFloat(e.target.value);
const step = this.props.rangeStep;
let dirtyValue = value;
if(step) {
// Can't do this with the <input/> range step attribute else we won't be able to set a high precision value via the text input.
const snap = value % step;
// Round up/down to step
if (this._keyboardEvent) {
// If it's keyboard event we might get a low positive/negative value,
// for example we might go from 13 to 13.23, however because we know
// that came from a keyboard event we always want to increase by a
// single step value.
if (value < this.state.dirtyValue!) {
value = this.state.value! - step;
}
else {
value = this.state.value! + step
}
dirtyValue = value;
}
else {
if (snap < step/2) {
value = value - snap;
}
else {
value = value + (step - snap);
};
}
}
this._keyboardEvent = false;
// Clamp between min/max
value = Math.max(this.props.min!, Math.min(this.props.max!, value));
this.setState({value, dirtyValue});
if (this.props.onChange) this.props.onChange(value);
}
render() {
if(
this.props.hasOwnProperty("min") && this.props.hasOwnProperty("max") &&
this.props.min !== undefined && this.props.max !== undefined &&
this.props.allowRange
) {
const value = this.state.editing ? this.state.dirtyValue : this.state.value;
const defaultValue = this.props.default === undefined ? "" : this.props.default;
let inputValue;
if (this.state.editingRange) {
inputValue = this.state.value;
}
else {
inputValue = value;
}
return <div className="maputnik-number-container">
<input
className="maputnik-number-range"
key="range"
type="range"
max={this.props.max}
min={this.props.min}
step="any"
spellCheck="false"
value={value === undefined ? defaultValue : value}
onChange={this.onChangeRange}
onKeyDown={() => {
this._keyboardEvent = true;
}}
onPointerDown={() => {
this.setState({editing: true, editingRange: true});
}}
onPointerUp={() => {
// Safari doesn't get onBlur event
this.setState({editing: false, editingRange: false});
}}
onBlur={() => {
this.setState({
editing: false,
editingRange: false,
dirtyValue: this.state.value,
});
}}
/>
<input
key="text"
type="text"
spellCheck="false"
className="maputnik-number"
placeholder={this.props.default?.toString()}
value={inputValue === undefined ? "" : inputValue}
onFocus={_e => {
this.setState({editing: true});
}}
onChange={e => {
this.changeValue(e.target.value);
}}
onBlur={_e => {
this.setState({editing: false});
this.resetValue()
}}
/>
</div>
}
else {
const value = this.state.editing ? this.state.dirtyValue : this.state.value;
return <input
aria-label={this.props['aria-label']}
spellCheck="false"
className="maputnik-number"
placeholder={this.props.default?.toString()}
value={value === undefined ? "" : value}
onChange={e => this.changeValue(e.target.value)}
onFocus={() => {
this.setState({editing: true});
}}
onBlur={this.resetValue}
required={this.props.required}
/>
}
}
}