Upgrade to unstable MapboxGL JS

This commit is contained in:
Lukas Martinelli
2016-12-20 13:28:50 +01:00
parent fde60ac3e0
commit 7ca48add75
6 changed files with 12 additions and 44 deletions

View File

@@ -19,34 +19,11 @@ export default class MapboxGlMap extends Map {
this.state = { map: null }
}
componentWillReceiveProps(nextProps) {
const tokenChanged = nextProps.accessToken !== MapboxGl.accessToken
if(!this.state.map) return
// If the id has changed a new style has been uplaoded and
// it is safer to do a full new render
// TODO: might already be handled in diff algorithm?
const mapIdChanged = this.props.mapStyle.get('id') !== nextProps.mapStyle.get('id')
// TODO: If there is no map yet we need to apply the changes later?
if(this.state.map) {
if(mapIdChanged || tokenChanged) {
this.state.map.setStyle(style.toJSON(nextProps.mapStyle))
return
}
style.diffStyles(this.props.mapStyle, nextProps.mapStyle).forEach(change => {
//TODO: Invalid outline color can cause map to freeze?
if(change.command === "setPaintProperty" && change.args[1] === "fill-outline-color" ) {
const value = change.args[2]
if(validateColor({value}).length > 0) {
return
}
}
console.log(change.command, ...change.args)
this.state.map[change.command].apply(this.state.map, change.args);
});
}
//Mapbox GL now does diffing natively so we don't need to calculate
//the necessary operations ourselves!
this.state.map.setStyle(style.toJSON(nextProps.mapStyle), { diff: true})
}
componentDidMount() {