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Tidy of components
- Moved all components into a single directory like nextjs - Made component names consistent with each other - Made component names consistent with their export class names - Added storybook for a few components with the aim to extend this further.
This commit is contained in:
171
src/components/ModalAdd.jsx
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171
src/components/ModalAdd.jsx
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import React from 'react'
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import PropTypes from 'prop-types'
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import Button from './Button'
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import Modal from './Modal'
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import BlockType from './BlockType'
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import BlockId from './BlockId'
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import BlockSource from './BlockSource'
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import BlockSourceLayer from './BlockSourceLayer'
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export default class ModalAdd extends React.Component {
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static propTypes = {
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layers: PropTypes.array.isRequired,
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onLayersChange: PropTypes.func.isRequired,
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isOpen: PropTypes.bool.isRequired,
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onOpenToggle: PropTypes.func.isRequired,
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// A dict of source id's and the available source layers
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sources: PropTypes.object.isRequired,
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}
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addLayer = () => {
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const changedLayers = this.props.layers.slice(0)
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const layer = {
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id: this.state.id,
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type: this.state.type,
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}
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if(this.state.type !== 'background') {
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layer.source = this.state.source
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if(this.state.type !== 'raster' && this.state['source-layer']) {
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layer['source-layer'] = this.state['source-layer']
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}
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}
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changedLayers.push(layer)
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this.props.onLayersChange(changedLayers)
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this.props.onOpenToggle(false)
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}
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constructor(props) {
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super(props)
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this.state = {
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type: 'fill',
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id: '',
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}
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if(props.sources.length > 0) {
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this.state.source = Object.keys(this.props.sources)[0]
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this.state['source-layer'] = this.props.sources[this.state.source][0]
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}
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}
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componentDidUpdate(prevProps, prevState) {
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// Check if source is valid for new type
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const oldType = prevState.type;
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const newType = this.state.type;
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const availableSourcesOld = this.getSources(oldType);
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const availableSourcesNew = this.getSources(newType);
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if(
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// Type has changed
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oldType !== newType
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&& prevState.source !== ""
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// Was a valid source previously
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&& availableSourcesOld.indexOf(prevState.source) > -1
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// And is not a valid source now
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&& availableSourcesNew.indexOf(this.state.source) < 0
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) {
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// Clear the source
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this.setState({
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source: ""
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});
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}
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}
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getLayersForSource(source) {
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const sourceObj = this.props.sources[source] || {};
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return sourceObj.layers || [];
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}
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getSources(type) {
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const sources = [];
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const types = {
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vector: [
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"fill",
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"line",
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"symbol",
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"circle",
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"fill-extrusion",
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"heatmap"
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],
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raster: [
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"raster"
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],
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geojson: [
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"fill",
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"line",
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"symbol",
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"circle",
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"fill-extrusion",
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"heatmap"
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]
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}
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for(let [key, val] of Object.entries(this.props.sources)) {
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if(types[val.type] && types[val.type].indexOf(type) > -1) {
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sources.push(key);
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}
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}
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return sources;
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}
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render() {
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const sources = this.getSources(this.state.type);
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const layers = this.getLayersForSource(this.state.source);
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return <Modal
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isOpen={this.props.isOpen}
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onOpenToggle={this.props.onOpenToggle}
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title={'Add Layer'}
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data-wd-key="modal:add-layer"
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className="maputnik-add-modal"
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>
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<div className="maputnik-add-layer">
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<BlockId
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value={this.state.id}
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wdKey="add-layer.layer-id"
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onChange={v => {
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this.setState({ id: v })
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}}
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/>
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<BlockType
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value={this.state.type}
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wdKey="add-layer.layer-type"
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onChange={v => this.setState({ type: v })}
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/>
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{this.state.type !== 'background' &&
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<BlockSource
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sourceIds={sources}
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wdKey="add-layer.layer-source-block"
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value={this.state.source}
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onChange={v => this.setState({ source: v })}
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/>
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}
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{['background', 'raster', 'hillshade', 'heatmap'].indexOf(this.state.type) < 0 &&
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<BlockSourceLayer
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isFixed={true}
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sourceLayerIds={layers}
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value={this.state['source-layer']}
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onChange={v => this.setState({ 'source-layer': v })}
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/>
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}
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<Button
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className="maputnik-add-layer-button"
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onClick={this.addLayer}
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data-wd-key="add-layer"
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>
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Add Layer
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</Button>
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</div>
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</Modal>
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}
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}
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