Sourced from maplibre-gl's releases.
v6.9.1
✨ Features and improvements
- Stop the scale control forcing a synchronous layout and rewriting its DOM on every frame of a pan or zoom (#8403) (by
@cherenkov)- Speed up merging adjacent
symbol-placement: linefeatures that share a label, which took time quadratic in the number of features that chain together (#8436) (by@cherenkov)- Convert the
fill-extrusion-rounded-corner-distancerounding distance to tile units once per tile instead of once per feature (#8435) (by@cherenkov)🐞 Bug fixes
- Redraw terrain depth when DEM tiles arrive so occluded symbols and markers stay hidden (#8447) (by
@ArcSolver)- Fix raster tiles getting stuck at the start of a fade-in until the map moves. (#8430) (by
@Kanahiro)- Fix
fill-extrusion-vertical-gradientdisappearing over 3D terrain, where the gradient was computed from the extrusion's height above sea level instead of its own height (#8410) (by@ArcSolver)- Fix missing map layers after custom layer rendering (#8406) (by
@birkskyum)- Fix 3D terrain reading elevation from the wrong part of a parent DEM tile while the deepest DEM tile is still loading (#8407) (by
@ArcSolver)- Align 3D terrain DEM sampling with hillshade and color-relief at cell centres (#8420) (by
@ArcSolver)- Fix setting one paint, light or sky property transitioning every property alongside it, which delayed
idleeven when nothing could animate and restarted transitions that were still running (#8376) (by@cherenkov)- Fix
fill-extrusion-rounded-corner-distancerounding every feature twice, which over-rounded the corners and inflated the vertex count (#8429) (by@cherenkov)- Fix
Map#projectreturning an incorrect on-screen point for a location behind the camera. It now returns a point outside the viewport, on the side through which the location left the screen, so DOM markers and popups are moved off-screen as expected. (#8292) (by@schickm)
Sourced from maplibre-gl's changelog.
6.9.1
✨ Features and improvements
- Stop the scale control forcing a synchronous layout and rewriting its DOM on every frame of a pan or zoom (#8403) (by
@cherenkov)- Speed up merging adjacent
symbol-placement: linefeatures that share a label, which took time quadratic in the number of features that chain together (#8436) (by@cherenkov)- Convert the
fill-extrusion-rounded-corner-distancerounding distance to tile units once per tile instead of once per feature (#8435) (by@cherenkov)🐞 Bug fixes
- Redraw terrain depth when DEM tiles arrive so occluded symbols and markers stay hidden (#8447) (by
@ArcSolver)- Fix raster tiles getting stuck at the start of a fade-in until the map moves. (#8430) (by
@Kanahiro)- Fix
fill-extrusion-vertical-gradientdisappearing over 3D terrain, where the gradient was computed from the extrusion's height above sea level instead of its own height (#8410) (by@ArcSolver)- Fix missing map layers after custom layer rendering (#8406) (by
@birkskyum)- Fix 3D terrain reading elevation from the wrong part of a parent DEM tile while the deepest DEM tile is still loading (#8407) (by
@ArcSolver)- Align 3D terrain DEM sampling with hillshade and color-relief at cell centres (#8420) (by
@ArcSolver)- Fix setting one paint, light or sky property transitioning every property alongside it, which delayed
idleeven when nothing could animate and restarted transitions that were still running (#8376) (by@cherenkov)- Fix
fill-extrusion-rounded-corner-distancerounding every feature twice, which over-rounded the corners and inflated the vertex count (#8429) (by@cherenkov)- Fix
Map#projectreturning an incorrect on-screen point for a location behind the camera. It now returns a point outside the viewport, on the side through which the location left the screen, so DOM markers and popups are moved off-screen as expected. (#8292) (by@schickm)
b044d9f
Bump js version to 6.9.1 (#8449)ae32886
fix: redraw terrain depth when DEM tiles arrive (#8447)7917299
Fix raster tiles getting stuck during fade-in when zooming in (#8430)7812849
fix: Stop Markers and Popups from rendering on-screen when behind the
camera ...216567d
perf: create the fill-extrusion corner rounder once per tile (#8435)dc767a3
fix: align terrain DEM cell centres with hillshade (#8420)73845bd
chore(deps-dev): bump cspell from 10.2.2 to 10.3.0 (#8417)04bbb35
chore(deps-dev): bump vite from 8.2.2 to 8.3.0 (#8443)8ef49e6
chore(deps-dev): bump cssnano from 9.0.3 to 9.0.4 (#8416)de2a925
chore(deps-dev): bump autoprefixer from 10.5.5 to 10.5.6 (#8444)